Valorant is your global competitive stage. It's a 5v5 tac-shooter matchup to plant or defuse the Spike in a one-life-per-round, first to 13 series. More than guns and bullets, you'll choose an Agent armed with adaptive, swift, and lethal abilities that create opportunities to let your gunplay shine. Download Valorant free, where guns meet hypernatural powers. Creativity is your greatest weapon.
Plant the Spike
Agents and their signature abilities are how you win with skill and style. Adapt and outplay in the role of either a Duelist, Initiator, Controller, or Sentinel.
Detonate or Defuse
Haven. Bind. Split. Ascent. Each a stage for a multitude of savvy plays, agent clutches, and team strategies.
Recommended Specs:
- Windows 10/11 (64-bit)
- 4 GB of RAM
- CPU: Intel i3-4150, Ryzen 3 1200 (AMD)
- GPU: Nvidia GeForce GT 730, Radeon R7 240
What's New:
Today's the day. Yes – the Neon nerfs are here. Along with that, we've got some nice buffs for Vyse, some pretty major updates of the in-game ping system, QoL improvements to upgrading your weapon skins, and a few other tweaks.
Patch 9.11 is the last patch of the year. So get in there, frag out, and practice up ahead of the new year and the ranked reset.
Agent Updates
Neon
- We're reducing the power of Neon's High Gear and Overdrive. These changes are intended to require Neon to play more intentionally as Neon's abilities are highly reactive and impactful and should require more strategic use than they currently do.
- High GearWe believe Neon's slide is correctly positioned as an aggressive combat tool, but making a call around when to cast should be more important than it is currently, and that she should pay more of a cost when she slides.
- Additionally, we want to sharpen the slide as a close-quarters combat tool to reward Neon for sprinting up to her opponents rather than consistently beaming opponents at long ranges.
- Slides 2 >>> 1
- Accuracy during slide
- Full accuracy >>> Crouch-walking accuracy
Overdrive
- We want to increase counterplay for Overdrive – giving opponents a potential window to stall Neon out or disengage. The amount of average round impact with her ultimate also justifies an 8 point cost.
- Duration of ultimate: 20s >>> 10s
- Ultimate points 7 >>> 8
Vyse
Razorvine
- We want to increase Razorvine's ability to hold space as well as clean up some unclear gameplay situations where Razorvines that land on high objects could affect opponents with poor visual feedback.
- Damage per tick of moving through Razorvine: 6 >>> 10
- Vertical drop spawn height: 450 >>> 300
- This means Razorvine will no longer affect players as far under it when spawning high up on objects/level geometry
- Now slows enemy dashes similar to Sage's Slowing Orb and concusses.
Arc Rose
- Arc Rose is getting some minor quality of life updates that should make aggressing off its initial placement easier.
- Equip speed after cast
- Normal >>> Fast
Client Updates
- You can now upgrade your weapon skins in 5 seconds instead of 5 hours (lol)
- Added the ability to unlock multiple available skin levels in a single transaction.
- Variants will require a separate unlock.
Gameplay Systems Update
Ping System
- The in-game ping system was created with the simple goal of allowing players to communicate with one another without using their mic. Over the years, unintended use cases of the ping system have emerged that give players in-the-moment combat advantages that go beyond the intended use of the system.
- With that in mind, we're making two changes to the ping system.
- Smokes will block your in-world pings from traveling through them and instead land on the smoke.
- Pings made on your map will no longer appear in the world and only display on the minimap.
- To help you differentiate these ping behaviors in game we're introducing new ping visuals and new ping sound for pings made on the map.
- We'll introduce a cheat function for allowing map pings to show in-world during custom games to aid labbing and lineups, but this will come in a future patch.
Before Ping Update
Team Deathmatch
- The Regen Shield has been added to Team Deathmatch in Stage 1. When using the Classic in Stage 1 you will now have the Regen Shield instead of Light Armor.>
- Stage 1 Classic
- Light Armor >>> Regen Shield
Social Updates
PC ONLY
- Updated the color of Party chat messages from Team chat messages.
- Updated the appearance of Party flags in the Social Panel.
Bug Fixes
Progression
- Fixed a bug that incorrectly required 100 matches played to complete the Play A Match weekly mission.