Neural rendering might be Nvidia's next AI trick on RTX 5000

Daniel Sims

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Forward-looking: New Nvidia graphics card generations and major DLSS updates typically introduce new AI-assisted rendering features. With the RTX 5000 series unveiling weeks away, speculation about whether the company will reveal more added functionality has proliferated. Inno3D's CES 2025 press release might have teased Nvidia's plans.

Nvidia board partner Inno3D has outlined the new AI-assisted technologies it plans to showcase at CES 2025 in January, where Team Green is expected to unveil its next-generation GeForce RTX 5000 graphics cards. A bullet point on Inno3D's vaguely worded list mentions Neural Rendering, which could dramatically alter graphics rendering pipelines.

The feature might be the next major addition to Nvidia's DLSS toolchain, following Super Resolution, Frame Generation, and Ray Reconstruction. Inno3D didn't mention precise details on Neural Rendering but described it as a revolution in graphics display and processing.

Nvidia has previously discussed its ambitions for using DLSS to increase the integration of AI and machine learning in video game graphics. However, the company hasn't specified a timeline for the functionality's evolution.

Last year, Nvidia speculated that DLSS could render game worlds using neural networks in the far future. In the near term, Nvidia also proposed using DLSS to generate textures, objects, and NPCs through AI. Whether Neural Rendering might achieve any of these goals remains unclear.

Inno3D also plans to cover other gaming and content creation advances at CES. For example, AI-enhanced power efficiency might improve the dynamic regulation of power consumption and thermals. Furthermore, the company mentioned enhancements for DLSS Video Super Resolution and other GenAI tasks.

The press release might allude to Nvidia's ambitions for handling local GenAI workloads using RTX GPUs, which could outperform the NPUs that have defined recently released "AI PCs." Microsoft plans to eventually enable using Nvidia GPUs for Copilot+ features, which currently require NPUs. Furthermore, Nvidia's previously teased G-Assist chatbot aims to help users when playing games and optimizing graphics settings.

If the company debuts new DLSS or AI features with RTX 5000, it remains unclear whether they will be exclusive to the new lineup. DLSS 3 frame generation is only enabled on RTX 4000 cards but the subsequently introduced ray reconstruction feature supports all RTX GPUs.

Nvidia is expected to reveal the RTX 5090, 5080, 5070 Ti, and 5070 at CES, with the 5060 debuting later. AMD will also likely unveil the Radeon RX 8800 and possibly 8600 at the trade show. Team Red aims to substantially improve ray tracing performance and upscaling quality with its new GPUs to catch up to Nvidia.

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Neural Texture Compression? Would be great.



More memory is not the answer, better compression + higher quality textures is.
This is the next big thing.
 
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Could explain why the 5080 allegedly has 16GB VRAM while 5070 12GB VRAM and 8GB makes a return for the entry-level GPU. Regardless, Nvidia will be likely pushing 50-series exclusive tech and I'm super excited for that! Expect Jen-Hsun to repeatedly mention "AI".
 
Could explain why the 5080 allegedly has 16GB VRAM while 5070 12GB VRAM and 8GB makes a return for the entry-level GPU. Regardless, Nvidia will be likely pushing 50-series exclusive tech and I'm super excited for that! Expect Jen-Hsun to repeatedly mention "AI".

They all mention AI. Every tech company has AI in everything. What else is new. Nvidia is king of AI tho, so it makes sense.

I don't see why NTC should be exclusive to 5000 series. We will know in less than a month. This was showcased like almost 2 years ago. I bet 4000 series can do it at least.

DLSS 3.5 RR was supported on all RTX cards. DLSS 3 FG was not, because 2000 and 3000 series were too slow to do it. Which was confirmed in a faulty driver that allowed 2000 and 3000 GPUs to enable FG and modded drivers showed the same result. It was a stuttery mess due to slow Optical Flow Accelerators. OFA was improved on Ada.

To me, it looks like Nvidias and AMDs neural texture compression approach is similar. Would like to see a standard instead. Nvidia invented it, AMD copied it, now lets get it to actual games.
 
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Neural Texture Compression? Would be great.



More memory is not the answer, better compression + higher quality textures is.
This is the next big thing.

It always amazes me how easily Huang manipulates you guys. lol
 
It always amazes me how easily Huang manipulates you guys. lol
Always amazes me how AMD GPU owners are willing to settle with less too.

DLSS - Best upscaler, with widespread support in 600+ games, dll can easily be changed to new version
DLAA - Best AA hands down, can be forced in all DLSS games
DLDSR - Best downscaler, can be used with DLSS, superior to DSR and VSR with lower perf hit
DLSS 3 FG - Best FG by far
Reflex - Best for low latency and don't get you VAC banned on Steam like AMD AntiLag+
RT - Best performance
PT - Best performance
Shadowplay - Best recording, in both quality and ressource requirement

Better drivers with good performance across all games, including alphas, betas and emulators with launch day drivers for all new AAA games. Simply less issues, because developers knows that 90% of PC users will be using Nvidia and in pretty much all cases, they use Nvidia themself, both at home and for actual testing during development

Also Nvidia is better for eSports and demanding players, which is why 99.9% of pros and streamers use Nvidia


AMD is cheaper for a reason you know ;)

If AMD actually did good in terms of GPUs, why are their marketshare dwindling? It is a CPU company and 90-95% of their R&D funds are spent here. Reality calls. They left high-end gaming GPU market for a reason. Can't compete - and there is little to no money in seling low-end GPUs, which is what AMD primarily sell.

7900XTX is at spot 50+ on Steam HW Survey, 7900XT not even listed. This is why AMD left high-end gaming GPU market. No buyers for expensive AMD GPUs when they lack in too many areas.
 
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I'm not bought until I see it, but the next step is getting rid of the ROP draw limitation. Our sight isn't processed in pixels nor in tiles, so I imagine that if a pixel can be created without being calculated but inferred with scaling techniques, it could be possible to build each frame in a somewhat math/vectorial representation that could scale to n pixels trivially.
 
Always amazes me how AMD GPU owners are willing to settle with less too.

DLSS - Best upscaler, with widespread support in 600+ games, dll can easily be changed to new version
DLAA - Best AA hands down, can be forced in all DLSS games
DLDSR - Best downscaler, can be used with DLSS, superior to DSR and VSR with lower perf hit
DLSS 3 FG - Best FG by far
Reflex - Best for low latency and don't get you VAC banned on Steam like AMD AntiLag+
RT - Best performance
PT - Best performance
Shadowplay - Best recording, in both quality and ressource requirement

Better drivers with good performance across all games, including alphas, betas and emulators with launch day drivers for all new AAA games

Also Nvidia is better for eSports and demanding players, which is why 99.9% of pros and streamers use Nvidia


AMD is cheaper for a reason you know ;)

If AMD actually did good in terms of GPUs, why are their marketshare dwindling? It is a CPU company and 90-95% of their R&D funds are spent here. Reality calls. They left high-end gaming GPU market for a reason. Can't compete - and there is little to no money in seling low-end GPUs, which is what AMD primarily sell.

7900XTX is at spot 50+ on Steam HW Survey, 7900XT not even listed. This is why AMD left high-end gaming GPU market. No buyers for expensive AMD GPUs when they lack in too many areas.
Doesn't matter if it's better if only 1% of the market has a graphics card powerful enough to utilize those features effectively. Considering that 80% of the market owns a 60 class card, what you mentioned is little more than marketing. So, yeah, why pay more for features you can't even use?

Further, as a Linux user, I can't even use those features even if I wanted to pay for an nVidia card. I can tell you that the AMD Analog to those features work on Linux.
 
Always amazes me how AMD GPU owners are willing to settle with less too.

DLSS - Best upscaler, with widespread support in 600+ games, dll can easily be changed to new version
DLAA - Best AA hands down, can be forced in all DLSS games
DLDSR - Best downscaler, can be used with DLSS, superior to DSR and VSR with lower perf hit
DLSS 3 FG - Best FG by far
Reflex - Best for low latency and don't get you VAC banned on Steam like AMD AntiLag+
RT - Best performance
PT - Best performance
Shadowplay - Best recording, in both quality and ressource requirement

Better drivers with good performance across all games, including alphas, betas and emulators with launch day drivers for all new AAA games

Also Nvidia is better for eSports and demanding players, which is why 99.9% of pros and streamers use Nvidia


AMD is cheaper for a reason you know ;)

If AMD actually did good in terms of GPUs, why are their marketshare dwindling? It is a CPU company and 90-95% of their R&D funds are spent here. Reality calls. They left high-end gaming GPU market for a reason. Can't compete - and there is little to no money in seling low-end GPUs, which is what AMD primarily sell.
Uh-Oh! A fantastic array of useless crap to sell less for more. The only thing that matters is performance.

Yes, the 4060ti 8gb sells more than GPUs like the 7700XT, with both at the same price, not because it's better, it barely runs its own "features" for lack of vram, but because the average user is an easily manipulated retard.

Keep talking about RT when even the HUB team is convinced of its uselessness, PT puts the 4090 on its knees at 20-30fps, imagine the 95% of users running with inferior GPUs. RT is just a leash that Nvidia needed to put around consumers' necks.

All we get is wasted die space with something useless, more expensive products, and broken/blurry/artifact-filled games. Thanks, Jensen.
 
I'm not bought until I see it, but the next step is getting rid of the ROP draw limitation. Our sight isn't processed in pixels nor in tiles, so I imagine that if a pixel can be created without being calculated but inferred with scaling techniques, it could be possible to build each frame in a somewhat math/vectorial representation that could scale to n pixels trivially.
Very true but that is not on the table I think. Fundamental approach to 3D rendering.
 
Uh-Oh! A fantastic array of useless crap to sell less for more. The only thing that matters is performance.

Yes, the 4060ti 8gb sells more than GPUs like the 7700XT, with both at the same price, not because it's better, it barely runs its own "features" for lack of vram, but because the average user is an easily manipulated retard.

Keep talking about RT when even the HUB team is convinced of its uselessness, PT puts the 4090 on its knees at 20-30fps, imagine the 95% of users running with inferior GPUs. RT is just a leash that Nvidia needed to put around consumers' necks.

All we get is wasted die space with something useless, more expensive products, and broken/blurry/artifact-filled games. Thanks, Jensen.
Useless crap, let me guess, BECAUSE YOU CAN'T USE IT due to having AMD GPU? Hahahah.

Nvidia is breaking 90% gaming GPU marketshare soon, because of features like this. SUPERIOR FEATURES. Meanwhile AMD users are living in denial, settling with inferior performance and inferior features.

Again, AMD is cheaper for a reason. AMD GPU marketshare is dwindling, year after year. Left high-end market.

AMD GPUs aged like milk in UE5 and new engines due to not being able to do RT well:




Sad but true. You get VRAM for longevity, but GPU is giving out. Funny 😂

You don't get ahead by coping others, and copying is all AMD is doing in the GPU space, due to not spending proper R&D funds.

My games running with DLAA is cleaner and better looking than what any AMD GPU is capable off. AMD GPU users are stuck with inferior TAA in most games. Which is pure trash.

DLAA, 5/5 rating, best AA in the world - https://www.techpowerup.com/review/nvidia-dlaa-anti-aliasing/

Even DLSS can beat native while increasing performance by 75% on average- https://www.rockpapershotgun.com/outriders-dlss-performance

Keep denying reality tho. I could not care less about you having inferior visuals and performance.

What is even more funny is that you save nothing buying an AMD GPU, considering the higher power draw and lower resell price, all while you get inferior performance, features and visuals while you actually have it.

And this is why AMD GPU marketshare is going DOWN DOWN DOWN.

They make GREAT CPUs tho. It is a CPU company first and foremost after all.
 
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Uh-Oh! A fantastic array of useless crap to sell less for more. The only thing that matters is performance.

Yes, the 4060ti 8gb sells more than GPUs like the 7700XT, with both at the same price, not because it's better, it barely runs its own "features" for lack of vram, but because the average user is an easily manipulated retard.

Keep talking about RT when even the HUB team is convinced of its uselessness, PT puts the 4090 on its knees at 20-30fps, imagine the 95% of users running with inferior GPUs. RT is just a leash that Nvidia needed to put around consumers' necks.

All we get is wasted die space with something useless, more expensive products, and broken/blurry/artifact-filled games. Thanks, Jensen.

If everyone had your mindset, we’d still be playing 2D Pong. Look at how far we’ve come, DLSS has completely changed the game for upscaling. And ray tracing? Yeah, it was a pipe dream not too long ago, but now it's pushing AAA visuals to insane levels. Just compare games with these features turned on versus older titles; the jump is pretty wild.

I get that the xx60 series is super popular—it’s the most reachable option for a lot of gamers, and it makes sense. But that doesn’t mean the crazy tech we see in the high-end cards won’t trickle down over time. It always does. DLSS and ray tracing weren’t exactly mainstream when they launched, but now you see them in mid-range cards, and that trend will keep going.

Nvidia charges a premium, no doubt. But they’re usually the first to market with next-gen features, and that comes with a cost. AMD does a solid job with value, but Nvidia’s high-end GPUs set the standard. If anything, Nvidia's tech isn’t a gimmick—they’re the pioneers, and everyone else plays catch-up. Eventually, those same 'premium' features end up on cards more people can afford, and gamers at all levels win.
 
Useless crap, let me guess, BECAUSE YOU CAN'T USE IT due to having AMD GPU? Hahahah.

Nvidia is breaking 90% gaming GPU marketshare soon, because of features like this. SUPERIOR FEATURES. Meanwhile AMD users are living in denial, settling with inferior performance and inferior features.

Again, AMD is cheaper for a reason. AMD GPU marketshare is dwindling, year after year. Left high-end market.

AMD GPUs aged like milk in UE5 and other engines due to not being able to do RT well:


Sad but true. You get VRAM for longevity, but GPU is giving out. Funny 😂

You don't get ahead by coping others, and copying is all AMD is doing in the GPU space, due to not spending proper R&D funds.

My games running with DLAA is cleaner and better looking than any AMD GPU is capable off.

Even DLSS can beat native - https://www.rockpapershotgun.com/outriders-dlss-performance

Keep denying reality tho. I could not care less about you having inferior visuals and performance.
Surely you believe it, that's as far as your brain will go. Thanks for helping to complement my previous comment.
 
If everyone had your mindset, we’d still be playing 2D Pong. Look at how far we’ve come, DLSS has completely changed the game for upscaling. And ray tracing? Yeah, it was a pipe dream not too long ago, but now it's pushing AAA visuals to insane levels. Just compare games with these features turned on versus older titles; the jump is pretty wild.

I get that the xx60 series is super popular—it’s the most reachable option for a lot of gamers, and it makes sense. But that doesn’t mean the crazy tech we see in the high-end cards won’t trickle down over time. It always does. DLSS and ray tracing weren’t exactly mainstream when they launched, but now you see them in mid-range cards, and that trend will keep going.

Nvidia charges a premium, no doubt. But they’re usually the first to market with next-gen features, and that comes with a cost. AMD does a solid job with value, but Nvidia’s high-end GPUs set the standard. If anything, Nvidia's tech isn’t a gimmick—they’re the pioneers, and everyone else plays catch-up. Eventually, those same 'premium' features end up on cards more people can afford, and gamers at all levels win.
You can't reason with fanboys, that have no experience with RTX cards. They will deny everyhing, even tho proof is handed right to their face.

They talk about blurrines yet its their mediocre AMD GPUs that provides a blurry and miserable image quality, or just subpar performance in general.

DLAA beats native every single time, and you need AA regardless, most AMD users are forced to use TAA or FSR, which is god awful compared to DLAA and even DLSS.

Techpowerup tested DLSS vs FSR in like 50+ games now and DLSS wins every time, with ease. FSR has tons of shimmer and artifacts (which is the reason AMD GPU owners hate upscaling) - DLAA beats native with ease, every single time, with only a small perf hit.

They can go read AMDs latest financial report which shows AMD makes pretty much NO MONEY selling gameing GPUs ;) It is a lost cause.
 
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If everyone had your mindset, we’d still be playing 2D Pong. Look at how far we’ve come, DLSS has completely changed the game for upscaling. And ray tracing? Yeah, it was a pipe dream not too long ago, but now it's pushing AAA visuals to insane levels. Just compare games with these features turned on versus older titles; the jump is pretty wild.

I get that the xx60 series is super popular—it’s the most reachable option for a lot of gamers, and it makes sense. But that doesn’t mean the crazy tech we see in the high-end cards won’t trickle down over time. It always does. DLSS and ray tracing weren’t exactly mainstream when they launched, but now you see them in mid-range cards, and that trend will keep going.

Nvidia charges a premium, no doubt. But they’re usually the first to market with next-gen features, and that comes with a cost. AMD does a solid job with value, but Nvidia’s high-end GPUs set the standard. If anything, Nvidia's tech isn’t a gimmick—they’re the pioneers, and everyone else plays catch-up. Eventually, those same 'premium' features end up on cards more people can afford, and gamers at all levels win.

The current gaming and GPU market is as bad as your mental state, grasshopper. Jensen did an excellent job.
 
What nvidia markets and what nvidia delivers without turning games into slideshows is usually a generation or two apart. Likely a feature we can expect to enjoy on the 6000 series cards.
 
The current gaming and GPU market is as bad as your mental state, grasshopper. Jensen did an excellent job.
As expected, a very constructive comment—truly adding so much value to the discussion! If you’ve got a point to make, feel free to share it. Otherwise, you’re just proving mine: when you’ve got no argument, resorting to personal jabs is all that’s left.

Stay in the slow lane for as long as you’re comfortable; the rest of us will keep moving forward.
 
As expected, a very constructive comment—truly adding so much value to the discussion! If you’ve got a point to make, feel free to share it. Otherwise, you’re just proving mine: when you’ve got no argument, resorting to personal jabs is all that’s left.

Stay in the slow lane for as long as you’re comfortable; the rest of us will keep moving forward.
You can't expect these people to be nice, after all they struggle in life, which is why they can't afford top tier hardware and denies reality.

It is not a coincident that 9 out of 10 GPU buyers are choosing Nvidia right now. Those remaining 10% are mostly buying dirt cheap GPUs with little margin. AMD is doing worse than ever in the GPU space.

All we can hope for is that Radeon 8000 will be a turnaround. A comeback. Starting to miss ATi, atleast they tried, with a 100% GPU focus.

Meanwhile you better get used to AMD GPU owners denying Nvidia's progress. They don't know anything about it. They have zero experience with RTX features. Nvidia is worth over 10 times more than AMD and Intel combined for a reason.
 
You can't expect these people to be nice, after all they struggle in life, which is why they can't afford top tier hardware and denies reality.

It is not a coincident that 9 out of 10 GPU buyers are choosing Nvidia right now. Those remaining 10% are mostly buying dirt cheap GPUs with little margin. AMD is doing worse than ever in the GPU space.

All we can hope for is that Radeon 8000 will be a turnaround. A comeback. Starting to miss ATi, atleast they tried, with a 100% GPU focus.

Meanwhile you better get used to AMD GPU owners denying Nvidia's progress. They don't know anything about it. They have zero experience with RTX features. Nvidia is worth over 10 times more than AMD and Intel combined for a reason.
You've regressed to calling people poor yet you talk about the 4090 like it is the only thing you own. You speak about it like it's The One Ring. Is the 4090 your 'precious'?
 
If everyone had your mindset, we’d still be playing 2D Pong. Look at how far we’ve come, DLSS has completely changed the game for upscaling. And ray tracing? Yeah, it was a pipe dream not too long ago, but now it's pushing AAA visuals to insane levels. Just compare games with these features turned on versus older titles; the jump is pretty wild.

I get that the xx60 series is super popular—it’s the most reachable option for a lot of gamers, and it makes sense. But that doesn’t mean the crazy tech we see in the high-end cards won’t trickle down over time. It always does. DLSS and ray tracing weren’t exactly mainstream when they launched, but now you see them in mid-range cards, and that trend will keep going.

Nvidia charges a premium, no doubt. But they’re usually the first to market with next-gen features, and that comes with a cost. AMD does a solid job with value, but Nvidia’s high-end GPUs set the standard. If anything, Nvidia's tech isn’t a gimmick—they’re the pioneers, and everyone else plays catch-up. Eventually, those same 'premium' features end up on cards more people can afford, and gamers at all levels win.
If everyone had my mentality, we'd have a much healthier market, with fewer broken, blurry games, full of artifacts... technology isn't progressing. If you understand just a little bit, you'll see that right now we have plenty of performance in both GPU and CPU, but it's brutally underutilized by choices based purely on money and abstract numbers.

You buy promises, I see reality from a much deeper technical point of view.
 
If everyone had my mentality, we'd have a much healthier market, with fewer broken, blurry games, full of artifacts... technology isn't progressing. If you understand just a little bit, you'll see that right now we have plenty of performance in both GPU and CPU, but it's brutally underutilized by choices based purely on money and abstract numbers.

You buy promises, I see reality from a much deeper technical point of view.
You know nothing about this, because you have an AMD GPU. FSR is what is blurry and full of artifacts with horrible motion clarity. This is the reason AMD GPU users hate upscaling, because their card can't do it well.

If everyone had your mentality, we would be going nowhere.
 
You've regressed to calling people poor yet you talk about the 4090 like it is the only thing you own. You speak about it like it's The One Ring. Is the 4090 your 'precious'?
He must be one of those who never goes out to see the light of day. It's sad. The only thing he has to celebrate is talking about what he has on the internet to strangers who don't give a damn about it.
 
You can't expect these people to be nice, after all they struggle in life, which is why they can't afford top tier hardware and denies reality.

It is not a coincident that 9 out of 10 GPU buyers are choosing Nvidia right now. Those remaining 10% are mostly buying dirt cheap GPUs with little margin. AMD is doing worse than ever in the GPU space.

All we can hope is that Radeon 8000 will be a turnaround. A comeback. Starting to miss ATi, atleast they tried, with a 100% GPU focus.

Here's how it usually goes:

STEP 1:
Jensen announces the RTX xx-series with next-gen tech.

STEP 2:
The opposing fanbase isn’t convinced and dismisses it as a "gimmick."

STEP 3:
A year or so later, the competition rolls out similar tech:
3a. The fanbase from step 2 claims AMD will do it better but doesn’t use it.
3b. The fanbase thinks AMD’s version is worse but uses it anyway because “AMD.”
3c. The fanbase completely ignores the tech and sticks with 2000s raster only, native, no upscale, no ray tracing because "embracing the future of next-gen graphics isn't for me".

STEP 4:
Repeat from step 1 with the next series.
 
Relax.

I own NVIDIA stock and I am not even 1/3 as zealous as you guys. This is like yRAZ is speaking to zealots from Utah or something.

Is the Leatherman paying you at least or you are doing this pro bono?

 
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